uniqers-dice [STANDA

uniqers-dice

https://www.youtube.com/watch?v=lDdxOL70xGs

ESX OldESX QBCore QBUS QBOX Standalone

🎲 UNIQERS DICE
Challenge the Server. Duel Other Players. Or Just Roll for Fun.
A fully modular, animated dice gambling system with real 3D dice props, a synced NUI, bulletproof anti-cheat and rich Discord logging — built for one framework or all of them at once.

Gameplay
🕹️ Three Ways To Play
Item or command based — you decide. Switch between 1, 2 or 3 dice and it applies across every mode.
🎉 Fun Mode
/fundice
Roll dice purely for the thrill — no money on the line. Perfect for RP moments and street games. Cooldown-protected against spam.
🏦 Vs Server
Play With The Server
Challenge the house with a real bet. Double it or lose your stake. A configurable house win-chance lets you tune the casino edge from your config.
⚔️ PvP Duel
Play With A Player
Send a bet to a nearby player and duel head-to-head. Always 100% fair & random, with full distance, cash and presence checks.
Everything Inside
Feature-Packed, Down To The Detail
Every part of the experience is built to be configurable, secure and server-friendly.
Auto Framework Detect
Set the framework to "auto" and the script finds it for you — ESX, OldESX, QBCore, QBUS, QBOX or Standalone — and auto-fills the core & notify too.
🧩
Fully Modular Config
Item or command based logic, dice count (1/2/3), commands, limits, notifications — change anything without touching the code.
🎲
Real 3D Dice Props
Physical dice are thrown into the world with a synced throw animation. They tumble, settle, and the correct faces point up to match the UI result.
🎥
Cinematic Camera Follow
Optional camera tracks the dice through the air and zooms in on the result. FOV, distance, height and hold time are all tunable.
🔢
Result Badges
Each die shows its own value when it lands, with the total displayed in the middle — modern, animated, readable on any background.
💸
Advanced Bet System
Min/max bet limits, both players must hold enough cash, and every bet is re-validated for balance, distance, presence and item ownership.
🛡️
Anti-Cheat & Fail-Safe
Double-sided checks on every transaction. Bet, event and fun-roll cooldowns stop macros and spam exploits cold.
💡
Disconnect Protection
If a player leaves or times out mid-match, the game is voided and no rewards are paid. Nobody loses money to a rage-quit.
🎬
Animated Gameplay
Roll animations play before results and are fully synced with game logic. Win/lose animations give instant visual feedback.
📡
Discord Webhook Logs
Separate, fully-styled logs for PvP and Vs-Server. Winner/loser names, bet amount, dice rolls, totals, avatars, colors and timestamps.
🖥️
Built-In UI Notify
Own NUI notification system, plus support for QBCore, ESX, standalone or your own custom notify. Fully localizable via Config.Translate.
🛢️
Multi-Database
Works with oxmysql, mysql-async and ghmattimysql. Async and safe for large, busy servers.
Compatibility
🔄 One Script. Every Framework.
Plug & play — or just set it to "auto" and let the script detect your framework by itself.
⚡ AUTO ESX OldESX QBCore QBUS QBOX Standalone
⚡ New: Automatic Framework Detection
Set Config.Framework = "auto" and you're done. On startup the script scans your running resources, detects whether you're on ESX, OldESX, QBCore, QBUS, QBOX or Standalone — and even auto-fills the core object & notify system for you. No more editing three separate config lines. Perfect for owners who don't want to touch code.
Note: in standalone mode, framework economy functions aren't used. Custom framework? Reach out on Discord and we'll help.
Technical Highlights
⚙️ Clean Code, Serious Logic
  "auto" framework detection — zero manual setup
  Choose 1, 2 or 3 dice — applies to every mode
  Item is consumed per match (when item mode is on)
  Configurable house win-chance for Vs-Server
  Min & max bet limits
  Async MySQL-ready, safe for large servers
  pendingBets system handles all PvP matchups
  Every bet condition re-validated before result
  Code reused across frameworks — minimal duplication
  In-game /dicefaces calibration for any dice model
  Display modes: ui+props, ui only, or props only
  Configurable animation dictionary with fallback
  Every command name & text changeable in config
  Full localization via Config.Translate
Config
Configure Everything In Seconds
A readable, heavily-commented config. Here's just a taste.

Config.Framework      = "auto"     -- auto-detect! or qbcore / esx / qbus / oldesx / standalone
Config.DatabaseSelect  = "oxmysql"  -- oxmysql / mysql-async / ghmattimysql
Config.DiceCount       = 3          -- 1, 2 or 3 dice (all modes)
Config.TypeDice        = "item"     -- "item" or "command"
Config.PlayWithServer  = true       -- enable Vs-Server mode
Config.ServerWinChance = 50         -- house edge % (50 = fair)
Config.MinBet          = 10
Config.MaxBet          = 50000
Config.RealisticProps  = true       -- real 3D dice props
Config.DiceDisplayMode = "ui+props" -- "ui+props" / "ui" / "props"
Config.DiceCameraFollow= true       -- cinematic camera
Config.ActiveDiscordLogs=true       -- webhook logging
🎲 Roll The Dice. Own The Table.
Drop it in, pick your framework, and give your players a gambling experience that actually looks and feels premium.
🛠️ Active support included · Free updates · Documentation provided

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