uniqers-luckywheel [

uniqers-luckywheel
18.00 16.20 EUR SALE

# 🎡 Wheel of Fortune — The Ultimate FiveM Game Show Script

Bring the classic TV game show to your city. Players spin a real 3D wheel (or jump in instantly with `/wof`), guess letters, buy vowels, and race to solve the puzzle before their opponents — with card power-ups, bots, achievements, and even **live Twitch chat voting**.

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## 🎥 Preview

[Paste your YouTube showcase video link here — Discourse will auto-embed it]

## 📷 Screenshots

[Add 3–6 screenshots here: the physical wheel, the NUI board, card pack opening, the placement editor, the Twitch vote overlay]

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## ✨ Features

**🎮 Two Ways to Play**

- Real 3D physical wheel prop — place it anywhere on the map, players walk up and actually spin it, synced across a big wall screen and a table screen

- Instant command mode — `/wof` opens a 2–3 player table anywhere, no physical prop required

**🟣 Twitch Integration**

- Streamers connect their channel right from the menu

- Hit "Ask Chat" and viewers vote on the next letter by typing `!letter A` in chat (command is translatable)

**🤖 Bots**

- Fill empty seats with AI opponents

- Easy / Normal / Hard difficulty, each with its own reaction time and accuracy rate

**🃏 Card System**

- 10 unique cards across 5 rarities (Common → Legendary)

- Openable packs (Basic / Premium / Legendary) with pull animations

- Effects: extra time, score multipliers, free vowels, bankrupt shield, reveal letter, answer peek, and more

**🏆 Progression**

- 20 built-in, fully configurable achievements

- Leveling/XP with configurable per-level rewards

- Leaderboards (wins, earnings, streaks, level, achievements) with daily/weekly/monthly/never reset options

- 7-day daily login bonus cycle

**🎯 Classic Wheel Segments**

- Money, Bankrupt, Free Play, Lose a Turn, Mystery, Wild Card

- Bonus Round with its own free-letter set and prize multiplier

**👀 Spectator Mode**

- Configurable max spectator count

- Betting system — spectators can bet on players before a round opens

**🧠 AI Puzzle Generation**

- Optional auto-refresh: generates new puzzles on a schedule, or on demand from the admin panel

- Falls back to a large built-in puzzle/category list if disabled

**🌍 24+ Languages**

- EN, TR, DE, FR, ES, PT, IT, NL, PL, RU, AR, HE, ZH, JA, KO, TH, HI, EL, CS, RO, HU, SV, DA, NO, FI

- Full RTL support (Arabic/Hebrew) and native keyboard layouts per language (Cyrillic, Hangul, Katakana, Devanagari, Thai…)

- Missing translations automatically fall back to English instead of breaking

**🛠️ Admin Tools**

- In-game drag-and-drop placement editor (`/editboardcoords`) — reposition everything live, no restart, saved straight to disk

- Framework-aware admin groups (QBCore/QBox/ESX/Standalone) plus ACE permission support

- Discord webhook alerts for admin actions, security events, and AI puzzle refresh results

**🔐 Built for Big Servers**

- Configurable broadcast intervals, spectator caps, and invite cooldowns

- Chat message sanitizing (length cap, HTML stripping)

- Big-screen cooldown system (with admin bypass toggle) so one group can't hog the physical wheel

- Anti-AFK kick/warning timers

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## 🧩 How It Plays

1. A puzzle category and phrase are chosen (from your own list, or AI-generated)

2. On their turn, a player spins the wheel for a cash value or a special segment

3. They guess a consonant — correct guesses reveal it on the board and pay out; a wrong guess or landing on Bankrupt passes the turn

4. Vowels can be bought once a player has enough round score

5. Any player can attempt to solve the full phrase at any time

6. After all rounds, the highest score wins a real payout — or takes a shot at the Bonus Round multiplier

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## 🛠️ Compatibility

| | |

|---|---|

| **Frameworks** | QBCore, QBox, ESX, or Standalone (built-in economy + identifiers) |

| **Dependencies** | [ox_lib](), [oxmysql]() |

| **Framework detection** | Automatic (or force one manually in `config.lua`) |

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## ⚙️ Configuration

Everything lives in a single, heavily commented `config.lua` — framework, notifications, game timing, wheel segments, mystery prizes, card rarities/packs, achievements, rewards, bot difficulty, admin groups, per-event sounds, placement, and a `Config.Debug` master switch that silences every internal debug log until you need it.